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How to Build a Computer 14: Alignment
Last time we saw how you physically expose a panel. That is, how you shoot it with ultraviolet light to get a pattern into the stuff so that you can do things to that pattern later on. Today the plan is to talk about all the ways this can go wrong. We’ll start with the big one: alignment. If you’ll recall the profile of the jumping trace we looked at a couple weeks ago:

Hooray for a well-stocked media library!