W. Keith Campbell is a nationally recognized expert on narcissism, society and generational change. He and Bridget discuss social media and narcissism, whether everyone with a big platform is inherently a narcissist, why Keith thinks Kylie Jenner is a genius, how technology always leads to status inversions where the wisdom of age gets crushed by youth’s expertise in tech, and why narcissism is essentially America’s brand. They also cover the evolution of individuals identifying themselves as “brands,” how geek culture and the great fantasy migration relates to self-esteem, the inevitability of the tribalism and polarization of social media, manufactured authenticity, the elite wars, and the first word that came into his head when he met Joe Rogan. Be sure to check out Keith’s latest book The New Science of Narcissism.

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  1. HankRhody Freelance Philosopher Contributor
    HankRhody Freelance Philosopher
    @HankRhody

    I think if you’re looking at video games as a way to feed people self esteem you’re making things harder than they need to be. People play games because games are fun. People make games because they can sell fun to people. Failing that, they can sell dopamine spikes to people. 

    Games which were designed to have some sort of effect on people tend to not be played because they tend not to be fun because the designers are focusing on having an effect rather than on making a good game.

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