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We’re moving back from the series on measurement to the whole process of making computer bits out of silicon. Way back, starting with Computers 7, I started a series on patterning; how you can take an idea and draw it small enough that you can apply that pattern to these really tiny circuits. I went over, step by step, each thing you need to do to create the pattern. I skipped entirely the bit where I tell you what, exactly, you do with one of those patterns when you’ve got them. This is the first of a couple of articles that fit, in manufacturing terms, between Computers 15 (Developing), and 16 (Stripping). You develop your pattern on with photoresist, this is how you make it permanent.
We’ll start with etching. Broadly speaking ‘etching’ covers any process where you start with more material and end up with less material. I mean aside from gambling. Let’s say you’ve got your silicon wafer, you want to etch some of that silicon away. To do this we start by burning your wafer. …Okay, perhaps that’s poor phrasing. Put the flamethrower down and I’ll describe what I mean. To protect your silicon wafer from the damage the etching process would do to it we’re going to want to mask it, with a silicon dioxide layer. Heat your wafer up in the presence of oxygen and this happens:More